← Ascent Los Angeles

Fire Umbra GuardianTier 1

at Ascent Los Angeles

decks
18 (4.6% of field)
matches (non-mirror)
150 76-68-6
overall winrate
52.7%
ELO-adjusted winrate
49.2% avg ELO -0.2 per match
expected value
49.8% share-weighted (raw)
EV (ELO-adj)
48.6% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1356 · median 1364 · range 1059–1678 (18 pilots with an ELO rating)
971 Q1 1186 Q3 1425 1750
33% of pilots are in the field's top quartile, 17% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Aetherwing 11.5% 26 8-16-2 34.6% 36.7% 37.6% -4.6
Wind Seiryuu 9.7% 17 9-8-0 52.9% 52.4% 49.2% -0.3
Water Fractal 7.9% 22 10-12-0 45.5% 46.2% 45.7% -1.6
Fire Crux Mage 5.6% 10 5-4-1 55.0% 53.6% 51.3% +0.6
Wind Shadowstrike 5.4% 6 2-4-0 33.3% 40.0% 51.6% +0.8
Water Genbu 4.9% 5 2-3-0 40.0% 44.4% 36.3% -7.9
Fire Oblation 4.6% 3 3-0-0 100.0% 71.4% 65.4% +11.5
Fire Aggro 3.3% 1 0-1-0 0.0% 40.0% 37.3% -20.4
Fire Crux Lorraine 3.1% 5 5-0-0 100.0% 77.8% 83.6% +19.3
Horse and Taxes 2.6% 3 2-1-0 66.7% 57.1% 46.8% -2.4
Fire Aetherwing 2.0% 3 1-2-0 33.3% 42.9% 44.4% -4.2
Fire Firebloom Burn 2.0% 5 3-2-0 60.0% 55.6% 48.8% -0.7
Fire Luxem Assassin 1.5% 1 0-1-0 0.0% 40.0% 39.5% -16.8
Fire Suited 1.5% 1 0-1-0 0.0% 40.0% 41.3% -14.0
Slimes 1.5% 4 3-1-0 75.0% 62.5% 49.9% -0.1
Water Astra Ranger 1.5% 3 1-2-0 33.3% 42.9% 53.2% +2.4
Wind Astra Cleric 1.5% 1 0-0-1 50.0% 50.0% 49.6% -0.6
Wind Wakeup Combo 1.5% 3 1-2-0 33.3% 42.9% 45.8% -3.1
Fire Suzaku 1.3% 1 1-0-0 100.0% 60.0% 58.7% +14.0
Water Ravishing Mill 1.3% 5 3-2-0 60.0% 55.6% 51.2% +0.7
Wind Crux Lorraine 1.3% 0
Water Crux Mage 1.0% 0
Water Luxem Assassin 1.0% 1 1-0-0 100.0% 60.0% 56.7% +10.7
Water Tera Mage 1.0% 1 1-0-0 100.0% 60.0% 63.0% +20.8
Wind Allies 1.0% 1 1-0-0 100.0% 60.0% 62.5% +20.0
Wind Byakko 1.0% 3 1-2-0 33.3% 42.9% 36.9% -9.8
Fire Exia 0.8% 0
Fire Ravishing Mill 0.8% 2 0-2-0 0.0% 33.3% 36.3% -13.2
Fire Tera Mage 0.8% 2 2-0-0 100.0% 66.7% 66.6% +15.9
Wind Luxem Assassin 0.8% 1 1-0-0 100.0% 60.0% 53.4% +5.5
Wind Razorgale 0.8% 1 0-0-1 50.0% 50.0% 45.8% -6.7
Arcane 0.5% 0
Fire Crux Merlin 0.5% 1 0-0-1 50.0% 50.0% 46.4% -5.7
Fire Umbra Alice 0.5% 0
Fire Umbra Ciel 0.5% 0
Water Crux Assassin 0.5% 0
Water Crux Merlin 0.5% 1 1-0-0 100.0% 60.0% 52.1% +3.3
Water Slimes 0.5% 2 2-0-0 100.0% 66.7% 72.1% +21.2
Wind Arcane 0.5% 0
Wind Crux Mage 0.5% 1 0-1-0 0.0% 40.0% 36.0% -22.3
Wind Luxem Zander 0.5% 0
Wind Nico 0.5% 0
Wind Slimes 0.5% 1 0-1-0 0.0% 40.0% 38.5% -18.3
Dawn of Ashes 0.3% 0
Fire Arcane 0.3% 0
Fire Byakko 0.3% 0
Fire Merlin 0.3% 0
Fire Nico 0.3% 1 1-0-0 100.0% 60.0% 55.9% +9.4
Fire Silvie 0.3% 1 1-0-0 100.0% 60.0% 55.7% +9.1
Fire Slimes 0.3% 0
Fire Tera Diao Chan 0.3% 1 1-0-0 100.0% 60.0% 57.1% +11.3
Fire Tonoris 0.3% 0
Fire Umbra Ranger 0.3% 1 1-0-0 100.0% 60.0% 53.4% +5.5
Norm Arcane Rai 0.3% 0
Water Allies 0.3% 0
Water Astra Diana 0.3% 0
Water Chess 0.3% 0
Water Diana 0.3% 0
Water Neos 0.3% 0
Water Tera Cleric 0.3% 0
Water Umbra Guardian 0.3% 0
Wind Alice 0.3% 0
Wind Crux Assassin 0.3% 1 1-0-0 100.0% 60.0% 52.2% +3.6
Wind Exia 0.3% 0
Wind Lorraine 0.3% 1 1-0-0 100.0% 60.0% 57.6% +12.2
Wind Slice & Dice 0.3% 1 1-0-0 100.0% 60.0% 52.2% +3.6
Wind Umbra Ranger 0.3% 0
Decklists · 18 from this event
Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 5 cards with non-zero signal (raw numbers, including 5 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand -1.00 0 1 0
Peaceful Reunion -1.00 0 1 0
Intensified Pyre +1.00 1 0 0
Crystallized Destiny +1.00 1 0 0
Grim Pastiche -1.00 0 1 0

JSON: /api/events/48556/archetypes/Fire Umbra Guardian